Sunday, March 11, 2018

March Madness of Coding

Post also appears on FTEdTech
After we made some great gains in coding with students during the Olympics, I thought it would be awesome to capitalize on that momentum and create some challenges for March Madness.

In this round of possible centers you can use our Dash and Dot robots and the ScratchJR app by trying out:
  • Spelling Word Shootout - Play a game of H-O-R-S-E using the Dash launcher
  • 3-2-1 Challenge - earn as many points as you can with the Dash launcher shooting a 3 point shot, lay-up and a foul shout.  Students have 3 minutes to get as many points as they can.  They could even get in a little practice with addition and writing number stories.
  • Dash Spirit Band - Use Dash with the Xylophone attachment to create a song that will pump up the crowd.  You could also encourage invention by challenging students to create their own instruments that Dash can play.
  • Dot Cheer - Show your team spirit by coding Dot to cheer.  Include custom sounds to add rhyme, repetition, and change the colors. 
  • ScratchJR - Code a basketball game using ScratchJR.  Students should have at least two players, four different scenes and include writing.  

Grab your own copy of the template here

To go along with the activities I also have a half court 24 in by 24 in poster that can be printed.

Monday, March 5, 2018

Empathize, Imagine, Create, Evaluate, Repeat: Your Guide to 3D Printing

KYSTE 2018 
Session resources

In this session we will be using principles of design thinking to tackle the idea of 3D printing.  The resources below will help guide us through the session and can be used for reference and additional study later.

You will need to create an account in Tinkercad, if you don't already have one.


3D Printing, in conjunction with Design Thinking can be a powerful tool for problem solving in your classroom. When students and teachers work through a process of identifying a problem, understanding that problem through empathetic practice, define, ideate, seek feedback and prototype in an iterative cycle they can solve big problems. We have had students as young as 4th grade work to successfully solve problems using appropriate modifications to these strategies.  Depending on the age of the students, we would encourage students to either use the ICE model of iterative design or d.School's model of Design Thinking.

The model and resources we will share in the workshop can be adjusted and duplicated to suit your needs and style.  We will be examining manufactured problems today for the purposes of hands on practice, but just look around your school building or home, and you are likely to come up with a very long list of problems your students can solve. 

The notebook below outlines the process and the problems we will be working with in our workshop.

Interactive Notebook

You can create your own, Google Slides copy of the interactive notebook for editing purposes here

Looking for other ideas? Consider these:

Family and Consumer Science:

The Fashion and Interior Design class has an assignment to practice converting basic furniture to a piece that would match characteristics of different time periods.  For the assignment, students will create a model of a piece of furniture that represents one of the time periods under study. As part of the redesign, students should 3D design and print components to add to the model.

Students in the Culinary class have discovered that their custom school themed cookie cutter has broken, and they need to supply cookies for a school event in four days – not enough time to have another one custom ordered. They would like to create something to replace the cutter using the 3D printer.
Language Arts:
A group of juniors is working on creating a video that features key details from the setting of the play The Glass Menagerie by Tennessee Williams.  They are using miniature glass pieces they found, and would like to convert a miniature dresser into a 1930s era piece that would compliment the setting of the play and would be used to display the pieces.  Design decorative elements that could be added to the dresser. 

A language arts class has just finished a unit where they read a number of different works that all had strong symbolism.  Their assignment is to choose one of the works they read and create a physical representation for the work to share with the class in an activity that explore the importance of symbolism.  One of the groups has chosen to3D design and print a symbol to represent the poem “Nothing Gold Can Stay” by Robert Frost

Physical Education
A group of seniors in an elective physical education class has been working with SPED teachers, occupational therapists and students with different disabilities to help them improve on both gross and fine motor skills.  They have designed a series of activities that will help students practice improving fine motor skill practice and need a series of basic shapes that fit into a base.  The object must be small enough that the student will have to pinch and hold it with their fingers.

Social Studies
A class has been studying the Bill of Rights.  Each group is to choose an Amendment and develop a symbol that will help their classmates remember the most important components of the Amendment.  Groups will share their symbol without revealing which Amendment it represents and the class will work to identify the symbols and provide a rationale.

Additional Workshop Resources

Design Thinking & 3D Printing: A Primer

Reference Sheet

 Example Marked Up Interactive Notebook

3D Printing 

Make Magazine - 3D Printer Buying Guide 
Design a Solution - Bank of 3D Printing Ideas
Makerbot - Educator's Guidebook
3D Printer Basics - Instructables 
Tinkercad 3D Printer Tutorial - How to create your first 3D print
How to Get Started in 3D Printing - Tech Radar 
Top Ten Tips for Designing to Print  - Make 
5 Mistakes to Avoid When Designing a 3D Model for 3D Printing 
Tinkercad Tutorial:

Design Thinking

ICE- Great for Younger Students


Wednesday, February 7, 2018

PD While You... February 2018

Post also appears on FTEdtech 
In our most recent edition of "PD While You..." you can learn plenty of new ways to engage your students.  From math to choice boards.  Find the links you need below.

TED Talk: The Puzzle of Motivation by Dan Pink
As our 5th graders head into a season of Genius Hour with FTGenius, find out the "Why" behind that, and think about maybe using the resources available for your own class.  We have versions of Genius Hour available for 2nd-5th grades.  Look for FTGenius Interactive Notebooks in the FTIS Elementary EdTech Group under the Interactive Notebook file.

Classroom Screen: A Quick Alternative to Smart Notebook
Check out Classroom Screen, a tool I saw both Allyson Jones and Maria Schuman at WES using.  In about 30 seconds they can post an agenda, add a timer to keep the class moving and create a QR code on the fly.

Getting Appy With It: FlipGrid
FlipGrid is a video discussion tool that students can use through an app on the iPad. With FlipGrid, teachers create an account, start a topic, and invite students to share video responses by entering a grid code. The free version is enough to get started.  If you don't see FlipGrid in the student app portal, and would like access, please let me know.

Want more details on how to use it?  Check out this tutorial by Richard Byrne.

Getting Appy With It: CoSpaces EDU
Your students can create their own virtual reality using CoSpaces Edu.  With the free version you can set up a class environment for your students to create through an app.  If the app is not available to your students, please let me know and I will correct that. 

This app would be best suited for older students.  When the are asked to set up their account, they should choose the Google or Office 365 option and enter their school email address and password.

Two Ways to Gamify Math: Prodigy and FogStone Isle
In Prodigy Math, teachers create a free account and then can create path ways for students within the game that are Common Core Aligned.  The game levels from 1-8.  The app for students is in the app portal.

FogStone Isle is another game type math app, best suited for 3-5th grades.  This app earned an award as one of the best from Common Sense Media.  Set up your free account and set up your class.  The app is available for students in the app portal

JES Feature Link
As you're planning for PBL, consider posting a timeline and milestones in your classrooms to keep kids on track.  You also might consider taking it digital by asking students to record things in their iPad calendar or by posting it for the in Schoology calendars.  

MES Feature

Making Choice Boards for your class is not easy work.  As you plan choice boards for language arts, consider taking a look at the Workstation cards for the week in Wonders, find your favorite advanced organizer for skill practice or check out the ideas on the Padlet below.  To get the advanced organizer interactive notebook go to Schoology>>FTIS Edtech Elementary Group>> Interactive Notebooks >> Advanced Organizers.

Made with Padlet

Tuesday, December 19, 2017

Coding in a Winter Wonderland

This post first appeared on FTISEdtech

I was thrilled to get the chance to work on some coding centers with a second grade class, and so impressed with their persistence and hard work.

The kids got a lot of practice with addition, measurement, algorithmic thinking and even a little storytelling.  

These would be great centers to try out any time this winter.


For the centers, you'll need: 
  • At least 6 sets of Dash and Dot Robots
    • Launcher accessories
    • Plow accessories
    • Ping Pong Balls
    • Bunny ears accessories (for Dot)
  • 4-5 Ozobots
  • Large sheets of paper
  • Black, Red, Green and Blue markers
  • Cotton balls
  • Painter's or Masking Tape

The Centers

Center 1: Winter Activities with Scratch JR

In this center students create a winter scene in Scratch JR and then write about their favorite activity using the speech bubble or audio record feature in the program.

I like this basic tutorial from Paul Hamilton about how to use Scratch JR:

Here's an example of a program a student wrote about being in school:

Center 2: Santa's Village

For this simple center, students explore many of the different coding activities on Google's Santa Tracker site.  Here they can check into art, games, and basic block coding activities.

Center 3: Snowball Throw

For this challenge, students code Dash to launch "snowballs" (ping pong balls) through Dot's bunny ears.  They should work in partners with one partner acting as a timer and score keeper while the other partner gets 1 minute to try to get as many points as possible.  Each time a ball goes through or over Dot's ears, they earn 2 points.  Once they get the hang out of how the launcher works, encourage students to try to use the automatic reload feature and to program Dash to "sneak" up on Dot by moving in from different directions and turning. 

Center 4: Winter Scene

With this center you will need Ozobots, markers and paper. Students should draw a simple winter scene for the Ozobot to "explore" and use the different colors to achieve different effects like speeding up and slowing down.

Center 5: Snow Plow

For this center it's nice to have at least two simple mazes made up of straightaways and right angles.  If you have groups of four, it's also nice for each student to have their own Dash to test their program ideas. Explain to students that Dash is automatically set to go 50 cm for each move forward block.  Then show them how they can change that variable. Encourage students to measure the straights so they know how far they should program Dash to go for each distance. 

Check out the directions here:

Monday, November 27, 2017

Design Thinking and 3D Printing

Post used for 3D Printing PD as a resource page.

Have you heard the story about the middle school teacher in Wisconsin who helped to save the life of a duck by making it prosthetic feet or maybe you've heard about the 6th grade students making prosthetic hand a classmate.  

While printing prosthetics may seem unusual, there is no doubt that 3D printing technology can revolutionize problem solving for teachers and students of any age. For example, consider how this Assistive Technology Specialist in Sonoma used 3D printing to design solution specifics to the needs of a student he was helping:
By using Design Thinking strategies and guiding students to empathize with end users and define problems, teachers can turn things over to students to problem solve.  With a simple design process like ICE (Imagine, Create, Evaluate), even elementary aged students can successfully imagine and design solutions.

How can you organize student work?

Consider guiding students through an exercise in 3D printing using tools like Digital Interactive Notebooks built using tools like PowerPoint or Google Slides.  Interactive notebooks, depending on the age of the students, allow you to structure learning so that students can develop a sense of empathy as they work towards defining the problem or need and the constraints that go along with that need. It also provides time for checkpoints and evaluation.  

Check out the examples below:

Design Thinking/3D printing Workshop Notebook


4th Grade Design Wars Project Template

Need more?

Hover over the Thinglink below to see resources.

Friday, November 10, 2017

PBL: Planning for Success ECET2CNKY 2017

What do you think when you hear the word project?  

Top Google search results for "School Projects" returns Pinterest pages of 25 best projects and plenty of science fair projects. Image searches are full of planet models, tri-fold boards, and dioramas. In contrast, ask someone in the business world what they think of when they think of the word project, and you might get a much different answer.

With the rise of Project Based Learning (PBL), we often see much confusion about what it is, and what it isn't.  PBL, Genius Hour, Projects, Service Learning - these are all terms that might be discussed during PLCs, conferences, on Twitter chats, and explored through countless professional readings in the form of books, research papers and blogs.

Designing PBL? Check out some of the Basics:

From format, to planning, to collaboration, to integrating technology in a mindful way, there's a lot to consider before the project begins. 

When designing a PBL experience for your students, it is important to plan ahead, develop your assessments, project calendar and expectations ahead of the project.  BIE has a number of incredible planning tools to help you do that, and you can find excellent ideas at Teach Thought and Edutopia.

A simple planner I have had success with can be found as a Google Slides file.  Choose to copy the document to your Google Drive, and you will be able to add text boxes and information where appropriate. 

Managing the Project in Progress

When it comes to extended inquiry, having a plan for how students will conduct the research, and how they will synthesize it into a project can be aided by formats such as the: Super 3 (appropriate for grades K-2), Big 6 Research (appropriate for grades 3-6), and Guided Inquiry Design (grades 6 and up).  You can encourage students to design their projects using design thinking.  Check out resources from Stanford's d.School or I have developed a model that can be used with elementary students called ICE  -Imagine, Create, Evaluate.

You might consider setting up a self serve area in your classroom that has research sheets, graphic organizers and project materials available.

I have found that using these models is often best supported by putting together a project website, or providing steps and resources on an LMS or using a Digital Interactive Notebook. You can check out this "generic" project notebook by clicking [here] and saving a copy to your Google Drive.

What technology tools or tips and tricks do you have for keeping a project organized and moving forward?

Need Ideas?

There are some great resource out there if you need ideas for projects.  Be sure to see BIE's searchable database or Teach Thought's "A Better List of Ideas for Project Based Learning".

For elementary teachers, you can find ideas that I've tested by searching PBL on this blog or the PBL posts on FTISEdTEch Blog

Tuesday, October 10, 2017

Pd While You.... October

Second in my "PD While You..." series.  The image is hung in "strategic" places around schools:)  Originally shared here.

Links to Get You Right Where You Need to Go

  • Make Learning POP! Check out the resources for My BrainPOP.  You will need the code from the print flyer to set up your account.  But you can have your kids making movies just like the real deal BrainPOP videos in no time! Check out this playlist to get you started:

  • Learn how to make a BrainPOP movie here - perfect for letter writing!

  • Gettin Appy With It - Solve Me Mobiles get your students thinking in algebraic terms with fun puzzles
  • Do This Tomorrow! Toontastic 3D is an amazing storytelling tool for kids to use - check out this example my 3 year old made:)